The Pachinko Marbles
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The Pachinko Marbles

Author

Publisher

First Publishing

Year

Translation

Editor

Format

Cover

Pages

125

ISBN

978-9941-497-16-2

11,98 

Pachinko is a game for both groups and individuals.” This quotation from Roland Barthes opens Elisa Shua Dusapin’s most recent novel, The Pachinko Marbles. A group game because the arcades where pachinko – a Japanese variation on pinball – is played are full of rows of adjacent slot machines and an individual game because, when you play, you are intensely alone. The Swiss-Korean author uses this metaphor to tell a story; a story that tackles the issues of identity and otherness, through the prism of language and culture.

Thirty-something Claire is a Swiss citizen of Korean background, a country she has never visited. The novel opens with her travelling to Tokyo, where her grandparents live. On arrival at Shinagawa station, her objective is simple: to persuade them to return for a time to Korea, the country they loved, fled from during the Korean War and have since learned to forget. In Japan, she also gives French lessons to Mieko, a Japanese girl who constantly mirrors Claire’s own

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